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	<title>Comments for Bad By Design</title>
	<atom:link href="http://joshpelton.com/blag/?feed=comments-rss2" rel="self" type="application/rss+xml" />
	<link>http://joshpelton.com/blag</link>
	<description>Products &#38; features that suck to use.</description>
	<lastBuildDate>Sat, 14 Apr 2012 22:23:03 +0000</lastBuildDate>
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		<title>Comment on Uru: Ages Beyond Myst by Mikev</title>
		<link>http://joshpelton.com/blag/?p=127#comment-22</link>
		<dc:creator>Mikev</dc:creator>
		<pubDate>Sat, 14 Apr 2012 22:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://joshpelton.com/blag/?p=127#comment-22</guid>
		<description>Yep, that&#039;s why I hate URU and will never again attempt it. Have hauled out all the others to replay, years apart (actually a problem now with later OS&#039;s). Even the timed puzzles in some of them have my teeth in peril of crushing each other. I HATE dexterity tests - there are gazillions of other games to satisfy agile fingers. I vote Josh as candidate to resuscitate the Myst series! There must be a million other who feel as forlorn as me?</description>
		<content:encoded><![CDATA[<p>Yep, that&#8217;s why I hate URU and will never again attempt it. Have hauled out all the others to replay, years apart (actually a problem now with later OS&#8217;s). Even the timed puzzles in some of them have my teeth in peril of crushing each other. I HATE dexterity tests &#8211; there are gazillions of other games to satisfy agile fingers. I vote Josh as candidate to resuscitate the Myst series! There must be a million other who feel as forlorn as me?</p>
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		<title>Comment on Uru: Ages Beyond Myst by Vincent</title>
		<link>http://joshpelton.com/blag/?p=127#comment-12</link>
		<dc:creator>Vincent</dc:creator>
		<pubDate>Mon, 16 Jan 2012 03:54:10 +0000</pubDate>
		<guid isPermaLink="false">http://joshpelton.com/blag/?p=127#comment-12</guid>
		<description>i hear you. been there done that , said this is nuts and went to the walk through.  And to think the maker of the game had linguistic talents.  he missed out on the one plus one equals two part.</description>
		<content:encoded><![CDATA[<p>i hear you. been there done that , said this is nuts and went to the walk through.  And to think the maker of the game had linguistic talents.  he missed out on the one plus one equals two part.</p>
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		<title>Comment on Bad Teapot by josh</title>
		<link>http://joshpelton.com/blag/?p=137#comment-11</link>
		<dc:creator>josh</dc:creator>
		<pubDate>Sun, 08 Jan 2012 22:03:05 +0000</pubDate>
		<guid isPermaLink="false">http://joshpelton.com/blag/?p=137#comment-11</guid>
		<description>There are a couple different ways of approaching it, but long story short, you have to make the inertia of the tea as it leaves the spout greater than its tendency to adhere to the spout. You can achieve this by either decreasing the surface tension (as mentioned above) or increasing the velocity of the tea as it leaves the spout. Intuitively, I feel like you could achieve this by raising the spout &amp; pointing it down more, but I don&#039;t have anything to support that. Perhaps you could experiment?</description>
		<content:encoded><![CDATA[<p>There are a couple different ways of approaching it, but long story short, you have to make the inertia of the tea as it leaves the spout greater than its tendency to adhere to the spout. You can achieve this by either decreasing the surface tension (as mentioned above) or increasing the velocity of the tea as it leaves the spout. Intuitively, I feel like you could achieve this by raising the spout &#038; pointing it down more, but I don&#8217;t have anything to support that. Perhaps you could experiment?</p>
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		<title>Comment on Bad Teapot by Roly Beevor</title>
		<link>http://joshpelton.com/blag/?p=137#comment-10</link>
		<dc:creator>Roly Beevor</dc:creator>
		<pubDate>Sun, 08 Jan 2012 17:08:25 +0000</pubDate>
		<guid isPermaLink="false">http://joshpelton.com/blag/?p=137#comment-10</guid>
		<description>Josh, so true.  Though I think the idea is to put  the butter on the outside to break the surface tension, so that the tea doesn&#039;t start down the outside of the spout?

Have you any more thoughts on this subject, especially as it applies to potters?  The problem with the thin wall solution is that its difficult to make and easy to break.  

Cheers
Roly</description>
		<content:encoded><![CDATA[<p>Josh, so true.  Though I think the idea is to put  the butter on the outside to break the surface tension, so that the tea doesn&#8217;t start down the outside of the spout?</p>
<p>Have you any more thoughts on this subject, especially as it applies to potters?  The problem with the thin wall solution is that its difficult to make and easy to break.  </p>
<p>Cheers<br />
Roly</p>
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		<title>Comment on Turn Signals, Tail Lights, &amp; Brakelights by ian</title>
		<link>http://joshpelton.com/blag/?p=124#comment-6</link>
		<dc:creator>ian</dc:creator>
		<pubDate>Wed, 02 Nov 2011 15:40:38 +0000</pubDate>
		<guid isPermaLink="false">http://joshpelton.com/blag/?p=124#comment-6</guid>
		<description>i know that there&#039;s a worse offender than the nissan altima, but i
can&#039;t remember what it is.  the altima is pretty terrible:
http://articles.dashzracing.com/wp-content/uploads/2010/03/02-03-04-05-nissan-altima-ccfl-projector-headlights-1.jpg</description>
		<content:encoded><![CDATA[<p>i know that there&#8217;s a worse offender than the nissan altima, but i<br />
can&#8217;t remember what it is.  the altima is pretty terrible:<br />
<a href="http://articles.dashzracing.com/wp-content/uploads/2010/03/02-03-04-05-nissan-altima-ccfl-projector-headlights-1.jpg" rel="nofollow">http://articles.dashzracing.com/wp-content/uploads/2010/03/02-03-04-05-nissan-altima-ccfl-projector-headlights-1.jpg</a></p>
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